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  • Scythe: The Rise of Fenris
    Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless. Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar): Campaign (8 games): The story of Scythe continues and concludes with an eight-episode campaign. While the campaign includes surprises, unlocks, and persistent elements, it is fully resettable and replayable. Modular (11 modules): Instead of—or after—the campai..
    49,00€
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  • Paperback: Unabridged
    A modular expansion for Paperback that adds 80 new cards, new abilities, typos, and 16 new covers. Lowercase Letter Cards We're introducing a whole new type of victory card. They're letter cards, not wilds, and they provide ¢ when played... and provide Fame depending on how many cards with the same letter you purchase throughout the game. New Starting Wilds Wild cards with a twist - they can be used as any letter, but if you use them as a specific vowel, they trigger abilities to enhance your strategy. New Common Cards Spice up the words you spell with the harder-to-use vowels U and Y. New Fame Cards 12 all new Fame cards (with new values) - each with brand new art from Ryan Goldsberry! Asterisk Cards New and easier way to get wil..
    15,50€
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  • History of the World
    Take a ride through humankind's history with History of the World, a game of conquest and cunning for three to six players. Expand your empire as you command mighty empires at the height of their power from the dawn of civilization to the twentieth century. Each game offers an epic experience as great minds work toward technological advances, ambitious leaders inspire their citizens, and unpredictable calamities occur while empires rise and fall. This remastered edition of History of the World contains a beautifully illustrated board, revised rules to streamline the experience, and everything you need to etch your name in the annals of history. https://www.youtube.com/watch?v=0V8FSFsIoHk ..
    75,50€
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  • Dragonfire: Adventures – Sea of Swords
    Dangers lurk along the coast and in the depths of the Sea of Swords. Challenge two new Encounter Decks introducing an all-new environment: Coastal! Discover new Magic Items and Market cards in the third chapter of Dragonfire Adventures! Contents: 30 encounter cards 12 market cards 9 magic item cards 2 character screens 18 stickers 1 adventure 1 adventure ship 1 rules sheet ..
    18,50€
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  • Crystal Clans: Shadow Clan
    Out of the darkness, a new clan emerges seeking the power of the magic crystals. Summon all of your guile and embrace the shadows with the Shadow Clan expansion deck for Crystal Clans! This deck contains an array of stealthy and magical units for you to choose from when building your armies. Deploy Atticus Nightstalker and quickly teleport him across the battle eld into confrontations with your opponent. Or bring the Puppeteer and a never-ending army of Shadow Puppets to the battle and overwhelm the enemy with superior numbers. Tap into the darkness within and seize the crystals with the power of the Shadow Clan! ..
    10,50€
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  • Crystal Clans: Leaf Clan
    Emerging from the depths of the forest, a new clan seeks the power of the magic crystals. Sow the seeds of your victory and cultivate power with the Leaf Clan expansion deck for Crystal Clans! This deck contains a new rule for the Leaf Clan, allowing them to sow their unit losses into areas to power up their other units. Use The Huntmaster to bring discarded units back into play, or bring Kesslia into play, allowing her unit to jump to areas with sown units. Grow victory from the earth and seize the crystals with the power of the Leaf Clan! ..
    10,50€
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  • Crystal Clans: Feather Clan
    Out of the air, a new clan emerges seeking the power of the magic crystals. Take to the skies and embrace the winds with the Feather Clan expansion deck for Crystal Clans! This deck contains an array of airborne units for you to choose from when building your armies. Deploy Horus the Finder and send him soaring over the battlefield in formation with his warriors, or use Dendra the Skykeeper to grant the flying keyword to all units in her squad. Take to the skies and seize the crystals with the power of the Feather Clan! ..
    10,50€
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  • Crystal Clans: Fang Clan
    The path to the magic crystals leads through the forest and the animals who live there will claim what is rightfully theirs. Become the leader of the pack with the Fang Clan expansion deck for Crystal Clans! This deck contains a multitude of units who channel the power of the forest into overwhelming power. Combine Alpha heroes Pilo, Lyca, and Zerda with units such as Painted Wolves to create an intimidating squad that can quickly traverse the battle eld. Or trample the enemy under the thundering paws of your Bear Cavalry. Each unit offers new options for you to custom build your squads to battle for the magic crystals using the strategy of your choice. Muster the strength of the animals and enter the fray! ..
    10,50€
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  • Raiders of the North Sea: Solo Variant
    This is a solo variant for Raiders of the North Sea. It is also compatible with Hall of Heroes, Fields of Fame and all promo materials. This variant includes 23 scheme cards which drive the decision making process of the AI opponent. You will always take your turn first, followed by your opponent. Your turns function just as they would in the standard game (with the exception of 1 Village location being blocked each turn). Your opponent’s turns operate differently. On their turn, reveal the top Scheme Card from the Schemes Draw Pile and follow its instructions. Your opponent will always attempt to Raid if they can. Otherwise, they will Work. ..
    10,00€
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  • Before the Earth Explodes
    Resources are dwindling. Overpopulation is destroying the planet. Time is running out. Elite factions are exploring the cosmos for a new home, new technology, new allies, or the resources needed to repair the plight of their damaged homeworld. With nothing left to lose and on the brink of madness, these warring Earthlings, equipped with deep-space warships with expansive cargo holds, will do whatever it takes to claim the glory for saving humanity...before the Earth explodes! In Before The Earth Explodes, two players face off with the use of simultaneous action selection, clever tactics, and intuition to be the first player to advance to the top of the technology track, colonize seven new planets, destroy the opposing faction, or meet one of the ship victory conditions. htt..
    20,00€
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  • The World of SMOG: Rise of Moloch
    The World of SMOG: Rise of Moloch is a Victorian adventure board game, for 2 to 5 players, set in an alternate England, where magic and technology have taken an extraordinary turn. Playable as a campaign or individual adventures, Rise of Moloch puts one player in the position of the Nemesis, against the intrepid Gentlemen controlled by the other players trying to save the Crown. Secretly activate the order of your characters through different scenarios, enjoy your steam power weapons, and save your special actions for the most opportune moments - you surely don't want to make your opponent stronger! Rise of Moloch is a campaign driven adventure, played over a series of missions, each telling part of the overall story of Moloch's rise to power (or defeat at the hands of the..
    105,50€
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  • Junk Orbit
    Space — the final junkyard. Good thing one planet's trash is another planet's treasure! In Junk Orbit, you're captain of your own scavenger ship, picking up space junk and transporting it to any city that will take it. Launch your junk ... uh, *cargo* ... out of your airlock to propel your ship! Race to deliver your cargo as you navigate the orbits of nearby planets and moons! It's astrodynamics for fun and profit! On your turn, carry out these three steps:   1. Launch junk — Choose any one junk tile in your cargo hold and move it away from your ship (clockwise or counter-clockwise, your choice) a number of spaces equal to its numeric value. If it reaches its destination city this way, you have made a remote delivery. Otherwise, it simply comes to rest after moving its full..
    30,50€
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U betaalt geen extra kosten Snelle en veilige betaling Verzending naar Nederland met PostNL Verzending in België met bPost Geniet van mooie kortingen! Snelle en veilige betaling U kan uw bestelling afhalen in Ninove Alle spellen onmiddellijk beschikbaar uit stock