Septima (Kickstarter Deluxe Edition)

Uitgever: Mindclash Games
Boardgamegeek Score: 7.50 (1835 votes)
Boardgamegeek Rank: 1473
EAN: 793888725911
Link naar Boardgamegeek: Klik hier
Beschikbaarheid:
Out Of Stock
Prijs: 130,00€
Voor dit product betaalt u: 117 €
Eigenschappen
Aantal Spelers Aantal Spelers 1:2:3:4
Leeftijd Leeftijd 12
Speelduur Speelduur 75
Jaar van eerste uitgave Jaar van eerste uitgave 2023
Type Type Basisspel
Taal Taal Engels
Geavanceerd zoeken
Spelmechanisme Spelmechanisme Hand Management:Simultaneous Action Selection:Variable Player Powers
Auteur Auteur Robin Hegedűs
Categorie Categorie Fantasy:Mythology
Dit is de kickstarter Deluxe versie en bevat: Core Game Content,Shapeshift & Omens Expansion,Solo Mode,100+ Silkscreened Wooden Meeples and Ingredients,Gametrayz modular tray system (fits sleeved cards).
 
Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor.
 
Septima is a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. But beware: magic, even if used for good, invokes suspicion in the townsfolk...
 
Simultaneous action selection with positive player interaction: Septima’s central mechanism revolves around the simultaneous, secret selection of one of nine Action cards each turn: Move, Collect, Brew, Heal, Recruit, Plea, Chant, Rite and Remember. Each Action gets a powerful bonus if it is chosen by multiple players, but performing them together also raises suspicion in the townsfolk and attracts the attention of the Witch Hunters. Decisions of when to do a shared action (and who to do it with) adds a fresh, semi-cooperative touch to a competitive game, and lots of player interaction.
 
Rescue witches to build your Coven: Heal, enthrall or convince the townsfolk and amass enough support to sway the periodic Witch Trials in your favor. If the hostile witnesses are outvoted, the convicted witch is absolved and joins the coven that rescued them. You start small but you can grow your coven to up to four witches this way, each with their own personality and special ability to help your cause. Reckless Witches caught by Witch Hunters are also put to trial, so with enough support from the townsfolk, even witches from other, less careful players’ coven can end up in yours.
 
Accessible, intuitive and familiar: Septima is Mindclash Games’ most accessible title to date, with beautiful, hand-drawn art style by Villő Farkas and with the character art of Barbara Bernát, wooden components and intuitive, theme-inspired mechanisms. It is very quick to teach and set up, and takes less than 2 hours to play, even with four players.
 
U betaalt geen extra kosten Snelle en veilige betaling Verzending naar Nederland met PostNL Verzending in België met bPost Geniet van mooie kortingen! Snelle en veilige betaling U kan uw bestelling afhalen in Ninove Alle spellen onmiddellijk beschikbaar uit stock