Cutthroat Caverns
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"Without teamwork, you will never survive. Without betrayal, you’ll never win."
Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game.
A unique combination of cooperative game play and opportunistic backstabbing.
| Eigenschappen | ||
| Aantal Spelers | 3:4:5:6 | |
| Leeftijd | 12 | |
| Speelduur | 90 | |
| Jaar van eerste uitgave | 2007 | |
| Type | Basisspel | |
| Taal | Engels | |
| Taalafhankelijkheid | Beperkt taalafhankelijk | |
| Geavanceerd zoeken | ||
| Spelmechanisme | Hand Management:Spelereliminatie:Rollenspel:Gelijktijdig acties kiezen | |
| Auteur | Curt Covert | |















