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  • Chessex Dobbelsteen 16mm Borealis Maple Green and Yellow
    Dobbelstenen per stuk verkocht. Afmeting: 16mm  Chessex referentie: CHX27765 ..
  • Chessex Dobbelsteen 16mm Luminary™ Sky and Silver
    Dobbelstenen per stuk verkocht. Afmeting: 16mm  Chessex referentie: CHX27766 ..
  • Dragon Shield Sleeves Classic Clear - 63x88mm
    Beval 100 sleeves per doosje.      Designed to protect your gaming cards against the wear and tear of play use, Dragon Shield are tough polypropylene sleeves made to fit both casual and competitive play.    • Every box has a printed label for labeling your favorite decks.  • All boxes are made of sturdy cardboard with original dragon artwork.  • All sleeves are completely PVC free.  • The box design fits 75+ gaming cards including sleeves for easy storage of your decks.  • 100 sleeves per box. ..
  • Eminent Domain: Oblivion
    Your empire has grown vast and powerful, reaching beyond every edge of the galaxy. Now you must ensure the ties that bind your planets do not falter.   Assert your dominance in the political arena. Use your clout to advance your agendas. As your borders expand farther and farther, do not let the core of your empire fall into oblivion!   Oblivion is an expansion of Eminent Domain, and cannot be played without the base game. Its focus is on the political aspects of running a space empire, adding a new Politics role and global agendas that affect all players. We recommend that you play the base game several times before incorporating this expansion. ..
  • Game of Trains
    In Game of Trains, each player is in charge for his line of trains. At the beginning of the game, the train cars in the player's train line — each with their own number — are sorted in descending order. The aim of the game is to be the first one to rearrange your train line so that the cards are in ascending order. Each card has a train car with a number and also a special power depicted on it.   On a turn, the player can do one of two things: draw a card from the draw pile and replace one of the cards in his train line with the newly drawn card, or take a face-up card from the middle of the table and use it as a special power. Cards that are replaced from a player's train line are put in the middle to be used as special powers, and the cards that are used as special powers..
  • Gang of Four
      Gang of Four™ is an exciting game of Cunning, Strategy and Power. The game's premise is simple - be the first to rid yourself of all your cards and ascend to supreme power. But beware - a strategic misstep may find you in a struggle to survive.   History The term, Gang of Four, was first used to describe four powerful radicals in Communist China that rose to power during the Cultural Revolution (1966-1976) and dominated Chinese politics during the early 1970s. Led by Jiang Qing, a former actress and the power-hungry wife of Chairman Mao, the Gang of Four dominated political, economic and cultural life in China for years. One month after Mao's death, they were arrested and jailed, thus ending China's slide into radicalism.   The Gang of Four card ..
  • Navajo Wars
    Navajo Wars is a solitaire card driven game which places the player into the role of the Diné (Navajo) from the time of the Spanish incursion in 1595 through the time of their subjugation at the hands of an American Army led by Kit Carson in 1864.   “Diné” (pronounced 'dih-nay') is the word the Navajo use to refer to their tribe. It means “the people.”   The term, “Navajo” comes from a Spanish rendering of a Tewa (one of the Pueblo tribes) word for “planted fields.” The Diné were and are still known for their planting of corn in the high desert of New Mexico and Arizona.   The objective for the Navajo player, hereinafter referred to as "player", is to avoid being subjugated by either the Spanish, Mexicans or the Americans, hereinafter referred to a..
  • Wildlife Safari
    Wildlife Safari was originally published by AMIGO as Flinke Pinke. This game is one of those 'painfully simple' Reiner Knizia games. There are five different colored chips, with six cards, zero through five, in each of the colors. The cards are dealt out, and then players take turns playing a card and taking any available chip. When one color has all six cards played on it, then the game is over, and players use the last card played in each category to value their chips. The highest total value wins.   This fifth version of the game adds a safari theme. Rules and gameplay are unchanged from the original version (no rules about animal noises), but the chips are replaced by plastic animal figures and the cards are covered in matching animal fur patterns     ..
  • Shadows of Kilforth: Dark Shadows
    Dark Shadows is an expansion pack of 14 alternative cards for the basic game Shadows of Kilforth: A Fantasy Quest Game. These are the same cards as the basic game but with different illustrations. You can replace the basic set with this new deck, or shuffle them together. Requires the basic game Shadows of Kilforth to play. ..
  • Preorder - Terraforming Mars: Big Box Promo Pack [NL] [verwacht Q1 2021]
    Dit promopack bevat 20 nieuwe promokaarten en 3 vervangskaarten. ..
  • Preorder - Terraforming Mars: Big Box [NL] [verwacht Q1 2021]
    Opgelet: Deze preorder bevat de set promokaarten (Milestone Kickstarter Stretch Goals) niet Deze worden als apart product aangeboden. De promokaarten vindt u hier.      Terraforming Mars: Big Box is both a storage option for all the Terraforming Mars material released to date — the base game, five expansions, and the first-player rover — and a set of 3D terrain tiles to dress up the game. Included in the box are:   24 city tiles (four each of six designs) 40 forest tiles (eight each of five designs) 9 ocean tiles 14 special tiles (the original eleven, plus three new ones) Terraforming Mars: Big Box also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for ..
  • Solar Draft
    You are the brightest new solar architect, and you must put together your draft for your preferred solar system! You will draft, play, and terraform the planets, moons, and comets into your line of cards. Each card you play provides different points, abilities, and scoring conditions to your solar system.   Each architect can refresh the center row once per game, which is useful if you don't like the choices presented - and also useful if you don't want a particular card falling into someone else's hands. Each player also has another ability that is unique to them.   To have a winning score, you must plan carefully and put together a synergistic combination of cards, while being as efficient with your choices as possible.
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