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  • 7 Wonders
    Leid één van de zeven grote steden van de Oudheid. Benut de natuurlijke rijkdom van je land, neem deel aan de eeuwige wedloop van vooruitgang, ontwikkel je handelsbetrekkingen en oefen je militaire macht uit. Laat je plaats in de geschiedenis na door het bouwen van een architectonisch wonder dat de eeuwen overstijgt. 7Wonders is een strategiespel voor 2 tot 7 spelers.   http://www.youtube.com/watch?v=2rACazNmWjg ..
    37,50€
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  • 7 Wonders (Second Edition)
    Het bordspel 7 Wonders is compleet vernieuwd! Naast een visuele update bevat deze nieuwe editie ook diverse spelonderdelen die aangepast zijn. Zo is de indeling en achterzijde van de kaarten aangepast, zijn de spelregels overzichtelijker gemaakt en zijn de Wonder borden iets groter geworden. Deze aanpassingen zorgen ervoor dat het spel nog beter speelbaar is en dus ook meer geschikt voor nieuwe spelers.   Doel van het spel blijft hetzelfde bij deze nieuwe editie: Leid één van de zeven grote steden tijdens de Oudheid, ontwikkel jouw stad via wetenschappelijke ontdekkingen, militaire veroveringen, commerciële overeenkomsten en prestigieuze bouwwerken en leid jouw beschaving naar de grootste welvaart!   Een spel wordt in 3 ronden gespeeld, genaamd Tijdperken, waar..
    46,50€
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  • 7 Wonders (Second Edition): Armada
    The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare... In addition to a whole new Wonder, this expansion allows you to expand your interactions with two new types of cards: Armada and Isle cards. Navigators, explorers, shipowners, and pirates will give new depth to your games.   ..
    30,00€
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  • 7 Wonders (Second Edition): Cities (NL)
    In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heart of rival cities. But be careful, they won’t be shy to return the favor! In addition to two new Wonders and the option of playing in teams, this expansion offers you a new type of card: Cities cards. Mercenaries, thieves, spies, and diplomats will give a new sense of interaction to your games.   The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and includes cards originally released as the Cities Anniversary Pack. ..
    25,50€
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  • 7 Wonders (Second Edition): Edifices
    Naast twee gloednieuwe Wonderen biedt deze uitbreiding een nieuwe kaartsoort : Edifices. Amphitheater, Belvedere, Archives en nog veel meer, maken het spel nog spannender! ..
    26,00€
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  • 7 Wonders (Second Edition): Leaders
    At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and they will end up leading rival cities! In addition to two new Wonders, this expansion offers you a new type of card: Leader cards. Queens, astronomers, philosophers, and generals will bring an extra strategic dimension to your games.   The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and integrates the Leaders Anniversary Pack and the Leader cards presented in the original Cities and Armada Expansions.   https://youtu.be/TuK1--..
    22,00€
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  • 7 Wonders Duel: Agora (EN)
    7 Wonders Duel: Agora features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate chamber by taking senator cards. Should any player successfully take control of the majority of Senate chambers then they automatically win the game.   https://youtu.be/WLhR-LPEopk ..
    19,50€
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  • 7 Wonders Duel: Agora (NL)
    7 Wonders Duel: Agora features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate chamber by taking senator cards. Should any player successfully take control of the majority of Senate chambers then they automatically win the game.   https://youtu.be/WLhR-LPEopk ..
    20,50€
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  • 7 Wonders Duel: The Messe Essen Promo Card
    The Messe Essen Convention Center is a Wonder for the 7 Wonders: Duel game. The completed Messe is worth 2 points at the end of the game. It also allows the player, in the moment when it's built, to take one card from the topmost row of the drafting structure (the line lying directly on the table), even if the card is still covered, and build it in their own city for free - only paying the price of the wonder. ..
    4,00€
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  • 7 Wonders: Architects (NL)
    In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages.   Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their society, develop military might to navigate conflicts, oversee resource management, research science improvements, and collect civil victory points as they race to leave their mark on world history.   https://youtu.be/tO_0s7qJi5Q     ..
    39,00€
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  • 7 Wonders: Architects – Medals
    Het bouwen van een Wonder is niet langer genoeg! Vanaf nu word je beloond met medailles voor het behalen van je doelstellingen. Elke beslissing telt als je je stempel op de geschiedenis wilt drukken en wilt voorkomen dat je tegenstanders de overhand krijgen.​​​​   ..
    20,50€
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  • 7 Wonders: Armada
    7 Wonders: Armada is an expansion for 7 Wonders that can be combined with the base game or any combination of expansions.   With this expansion, each player gets a separate "naval" board at the start of the game in addition to their wonder board. The expansion includes additional red, green, yellow, and blue cards to shuffle into the deck, and each time that you pay for the cost for any red, green, yellow, and blue card — not only the ones added in this expansion — you can pay an additional cost shown on your naval board to advance your ship of the matching color. When you advance the red ship, for example, you gain naval strength, and at the end of an era, you compare your naval strength against all the players at the table, not only adjacent players, to determine who's st..
    27,00€
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