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  • AlderQuest
    High councils of Aleron have initiated a four-seasons tournament with an urgent summons to the many houses of the realm. Guilds local to the Great Tree Aiyana have convened at her watershed to take part in the first contest, as autumn slowly expires.   Rival guilds of animal heroes and minions will square off in a competition that blends area control, tile placement, hidden information, bluffing, and traditional match-3. The team that gathers the most acorns before the start of winter is the contest's victor.   https://youtu.be/DKj4bxmCU-0 ..
    23,00€38,50€
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  • Alhambra: Roll and Write (schade)
    Omschrijving van de schade: kreuk in de linkeronderhoek aan de voorzijde van de doos. Zie foto hierboven voor meer detail.    Alhambra: Roll & Write is a dice version of Alhambra where players select sets of dice to try to build the most of each type of building.   Players start the game by rolling a blue and yellow die three times and crossing out the building at the intersection rolled numbers. Each time a player "builds" (crosses off) a building, it is marked on the separate scoring sheet so that all players can see how many of each building have been built. Then, each player rolls the dice one more time and places their blue and yellow dice on their player sheet on the appropriate numbers.   Then, the start player ro..
    21,00€23,50€
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  • Alma Mater
    Alma Mater has players serving as a headmaster of one of the independent universities in the 15th century. Players seek to strengthen their school's reputation and standing. To achieve these goals, players need to recruit the best staff and students, exchange knowledge with other schools, and become experts in the school's four disciplines!   https://youtu.be/V1udTeJZcSw ..
    40,00€45,00€
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  • Altiplano (NL) (schade)
    Omschrijving van de schade: deuk in de rechterbovenhoek aan de achterzijde van de doos. Zie foto hierboven voor meer detail.    De inwoners van de Altiplano, de Zuid-Amerikaanse hoogvlakte tussen de hooggebergten van Bolivia en Peru, moeten creatief omgaan met de schaarse grondstoffen en  landbouwmogelijkheden. Door te vissen op het Titicacameer, erts te delven, alpaca’s te fokken en goederen te verhandelen voorzien de bewoners zich van een gestaag groeiende rijkdom. Nieuwe productieplaatsen worden gebouwd, opdrachten worden vervuld en goederen worden opgeslagen in de pakhuizen voor zware tijden. Ook de aanleg van wegen is belangrijk, omdat die de ontwikkeling versnellen. De inwoner die het best van zijn mogelijkheden gebruik weet te maken, zal aan het ..
    40,00€43,00€
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  • Ambrosia
    In Ambrosia, 2-4 players move as bee colonies with their normal and special stones to fields with different scores.   Clever placement and combination of the stones is necessary to score points and to obstruct the other players because dice and other random elements are not needed in Ambrosia. The player with the highest score at the end of the game wins. A modular game board with two different sides and optional event cards provide variety.   https://youtu.be/9x9x-f_2uWw ..
    21,00€36,00€
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  • Apogee
    The space conquest no longer serves the sole political motivation. For several decades, a private spaceflight industry has emerged, operating independently of governments. Develop spaceflight faster, cheaper, meet commercial challenges, this new movement is the New Space.   And it’s in the shoes of a CEO that you’re going to develop your own rocket, and maybe win this new age of space entrepreneurship. Several tasks will await you, recruit Engineers, develop Technologies, and build your rocket in the hope to launch this mass of several tons over 100km from the ground, beyond the Earth's atmosphere. Conquering the sky will require time, careful management by your engineers and the funds invested in this project. You will also have to keep an eye on your opponents, who will d..
    39,00€46,50€
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  • Aquarena
    Countryside ponds are little slices of paradise where everything is calm and peaceful. Or so it seems... For pond’s people, this poetic backdrop represents a daily struggle for survival, where it’s “eat or be eaten”!   Aquarena shows us what the food chain near a pond looks like. Carefully position your predators around the pond, so they can catch their favorite prey. But beware: they too can fall prey to other predators.   A game takes place over 4 rounds, each of which consists of 3 successive phases: Planning, Resolution and Scoring.   Planning phase: beginning with the starting player and then in clockwise order, players choose 1 card from their hand which they place on the edge of a Water tile of their choice, discard 1 other card from their h..
    17,00€20,00€
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  • Arcana Rising
    Arcana Rising invites up to six spellcasters to participate in a competition to acquire arcane artifacts and cast mighty spells in an effort to gain knowledge and power. As they gather their mystical relics, they note the passing of the moons which amplify the power of certain schools of magic allowing wizards to cast spells at the peak of their power!   Arcana Rising is a drafting and engine-building game in which players compete over three rounds to craft a magical engine that will power their collected artifacts and generate points for them at the end of the game.   On a turn, players select a single card from the pile they are passed. Once a card has been selected, players pass the remaining cards clockwise, then choose whether to add the newly acquired car..
    36,00€42,50€
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  • Arkham Horror: The Card Game –  Echoes of the Past Mythos Pack (The Path to Carcosa Cycle - Pack 1)
    Echoes of the Past is the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game. The King in Yellow has come to Arkham, you caught the performance, and now you find yourself drawn into the maddening web of powerful forces and sinister event that seems to surround the mysterious play. So how do you proceed? Where do you continue your investigations? How you do hold onto the tattered threads of your limited sanity? If there are ties between the play and Arkham, there's one place where you might uncover them—the Arkham Historical Society, a landmark building that holds age-old secrets even its curator doesn’t know… Even as it introduces a new scenario through which you can explore the Society’s hidden secrets—and the many terrors with which they are a..
    17,00€20,00€
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  • Arkham Horror: The Card Game – A Light in the Fog: Mythos Pack
    Since you first awoke in a dank and gloomy tidal cavern, you’ve attempted to pull together the disparate pieces of your shipwrecked memories. You’ve learned some of why you came to Innsmouth, and you’ve battled the evils rising from the ocean deeps… but as you escape from the Deep Ones overrunning Innsmouth and race toward the Falcon Point lighthouse, you find yourself at the threshold of the next mystery. Who was it that first captured you and left you for dead? The keeper of the lighthouse may hide the answers you seek.   As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations..
    9,00€16,50€
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  • Arkham Horror: The Card Game – Dark Side of the Moon: Mythos Pack
    "All life is only a set of pictures in the brain, among which there is no difference betwixt those born of real things and those born of inward dreamings..." –H. P. Lovecraft, "The Silver Key"   Embark on a dangerous rescue mission in Dark Side of the Moon, the third Mythos Pack in "The Dream-Eaters" cycle for Arkham Horror: The Card Game! After the man who may hold the key to escaping the Dreamlands is taken by dangerous Corsairs, you follow to a dead world where danger is waiting around every corner. But will you be able to rescue your charge and escape without raising the alarm?   Dark Side of the Moon can be played on its own in Standalone Mode or combined with the other expansions in "The Dream-Eaters" cycle to form a larger four-part or eight-part campaig..
    12,00€15,00€
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  • Arkham Horror: The Card Game – Dim Carcosa Mythos Pack
    Dim Carcosa is the sixth and final Mythos Pack in the "Path to Carcosa" cycle for Arkham Horror: The Card Game.   Your investigation into the mysterious play The King in Yellow has led you across the globe and brought you to the edge of madness. Now, in the final act of the Path to Carcosa you travel beyond the cosmos to a world a place beyond all imagining. Before you lies a warped, alien city. Its twisting streets and aberrant architecture have no semblance of order or structure. In the distance, a murky lake reflects the glare of two suns. This is Carcosa – the realm of madness in the stars, where Hastur reigns supreme.   All shall be revealed when you travel to Dim Carcosa, meaning that the locations in this scenario have no unrevealed side. Instead, their ..
    12,00€15,00€
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