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  • Tweeeet
    In Tweeeet, each player is a bird and belongs to the robins or the bluethroats. The landscape tiles build a migration route from south to north. In this landscape are empty spaces (grassland), impassable spaces (lakes), and tree spaces, which hold the birds' food. Each turn you move to a new tree space, and the number of spaces moved equals the amount of energy lost. But you eat the food in the tree where you land – eating a strawberry brings 2 energy points, purple berries 3, a caterpillar 4, and a beetle 5 – so each turn your energy level goes down (because you fly) and up (because you eat). Birds of the same type (robins or bluethroats) can speak about tactics together if they are within a "crow flies" distance of six spaces from one another. When they're seperated by 7-9 spaces..
  • Urban Sprawl
    Urban Sprawl is a game for 2-4 players. Urban Sprawl abstractly models the growth of a town into a thriving city into a teeming metropolis. Players assume the roles of entrepreneur, tycoon and politician -- each helping in the development of a hypothetical "Anywhere, USA." Wealth and Prestige will be earned and spent throughout the game. Buildings will rise only to later be demolished for better and larger fare. Throughout the game players will gather valuable Permits. These will result in either a wealthy Investment or the foundation of a new building Contract. Players will strive to become dominant in one or more building Zones in order to acquire beneficial political offices. All of this eventually leads to the end game - a vibrant metropolis that is revered around the world - when t..
  • Vegas Showdown
    Players compete to build the most famous hotel/casino. Room tiles representing slot machines, lounges, restaurants, and other casino-related places appear on a central board and the players hold auctions to win the rights to have those rooms in their building, garnering them income, population, or fame. Bidding wars escalate, values fluctuate, and designers renovate until finally the hotel/casinos are put to the test to determine whose garners the most fame. https://www.youtube.com/watch?v=eV0i6GaVw6A ..
  • West of Africa
    In the late Middle Ages, the Canary Islands had faded into obscurity from a European point of view. There was neither gold nor silver, and the islands did not play a role as a trading post because the north-south trade of that time went through the Sahara. In 1312, the Genoese merchant and seafarer Lancelotto Malocello effectively "rediscovered" the Canary Islands. During the 15th century, the archipelago was conquered by the Spanish. Spanish masters pushed agriculture, cultivating sugar cane, wine and grain, which quickly gave the islands a certain economic value and importance. In West of Africa, the players cultivate goods, try to sell them profitably, and build settlements. Each player has their own deck of cards. Each turn the players select cards from their decks t..
  • Ystari Box
    Uitbreidingen voor Amyitis, Metropolys, Caylus Magna Carta, Sylla en Yspahan. ..
  • Yunnan
    Yunnan — home of delicious Pu'er tea. For more than 1,000 years, the tea dynasties have provided this sought-after good via their horse caravans to faraway Tibet. The Tea-Horse Road — a network of paths and roads leading through the jungles of Yunnan, across the steppes of Sichuan, and over the peaks of the Himalaya — is the traditional travel route of the tea traders. In Yunnan, players control the fate of their tea dynasties. Their main goal is to establish a broad and secure trading network to deliver the tea to the farthest provinces, doing it better than their opponents. The main work behind the scenes is done in Pu'er, their home location: New traders need to be trained, better horses need to be acquired, and a good number of border passes need to be requested to be able to re..