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Leder Games

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  • Fort
    Fort is a 2-4 player card game about building forts and following friends.   In Fort, you're a kid! And like many kids, you want to grow your circle of friends, collect pizza and toys, and build the coolest fort.   By doing this cool stuff, you'll score victory points, and at the end of the game, the player with the most victory points wins! Your cards not only let you take actions on your own turn, but also let you follow the other players' actions on their turns. Will you devote yourself to your own posse, or copy what the other kids are doing?   But be careful as your carefully constructed deck might start losing cards if you don't actually use them. After all, if you don't play with your friends, why should they hang out with you anymore? &..
    30,50€
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  • Oath: Chronicles of Empire and Exile
    In Oath, one to six players guide the course of history in an ancient land. Players might take the role of agents bolstering the old order or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game's core victory condition.   If a player seizes control by courting anarchy and distrust, future players will have to contend with a land overrun by thieves and petty warlords. In a later game, a warlord might attempt to found a dynasty, creating a line of rulers that might last generations or be crushed by the rise of a terrible, arcane cult.   In Oath, there are no fancy production tricks, app-assisted mechanisms o..
    108,00€
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  • Root (vierde print)
    Root is a game of adventure and war in which 2 to 4 (1 to 6 with the 'Riverfolk' expansion) players battle for control of a vast wilderness. The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods. Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander ..
    56,00€
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  • Root: Fall and Winter Playmat
    A deluxe double-sided neoprene playmat of the fall and winter gameboards from the Root base game. Measures approximately 55cm x 55cm. ..
    27,50€
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  • Root: Lake and Mountain Playmat
    A deluxe double-sided neoprene playmat of the mountain and lake gameboards from Root: The Underworld Expansion. Measures approximately 55cm x 55cm. ..
    28,00€
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  • Root: Resin Clearing Markers
    Make your Woodland beautiful and more visible with these 12 resin clearing markers. An expansion base game of Root required. ..
    19,00€
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  • Root: Riverfolk Expansion
    A new faction is added to the forest fray. The Riverfolk expansion includes: A New Core Faction: The Riverfolk Company A New Core Faction: The Lizard Cult An Extra Vagabond Five Custom Card Holders Cooperative Scenarios Rules for Bot Play and Three Additional Vagabond Variants   This expansion now allows Root to be played with 1-6 players. ..
    39,00€
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  • Root: The Clockwork Expansion
    Root: The Clockwork Expansion allows players to square off against four fiendishly automated factions. Insert a faction to round out a low-player count game or team up for co-operative play! Compete against the:   Mechanical Marquise 2.0 - Dodge her marauding patrols as you try to stop her from completing her building tracks. Electric Eyrie: Shore up the Woodland's defenses against this fearsome invader. If they go unchallenged, the Woodland will soon be flooded with their forces. Automated Alliance - Police these radicals and raze their bases before a little uprising turns into a massive rebellion. Vagabot - Hunt the dastardly Vagabot across the many clearings of the game or attempt to court him with items. https://youtu.be/g456cldVYQc ..
    38,50€
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  • Root: The Exiles and Partisans Deck
    Mix things up with an alternative deck of cards. This deck replaces the old deck and contains a fresh roster of special powers for players to craft, many based on the factions themselves. Frustrated by the Woodland Alliance's guerrilla tactics? Develop the ability to fight in the shadows yourself! But, be careful, many new powers come with new vulnerabilities. ..
    9,50€
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  • Root: The Underworld Expansion
    New factions and battlefields join the world of Root!   The Underworld Expansion includes: The Great Underground Duchy: an imperial faction that mixes the flexibility of the Marquise with the escalating Eyrie Dynasties. The Corvid Conspiracy: a secretive faction that hatches plots directly into the hands of their opponents. Two new maps: dig tunnels on the mountain map or fight to control the ferry on the lake map.   https://www.youtube.com/watch?v=psX57CGvrWE ..
    47,00€
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  • Root: The Vagabond Pack
    Upgrade your Root game with seven custom Vagabond meeples. Includes three new Vagabond character cards: Harrier, Ronin and Adventurer.   ..
    9,50€
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  • Vast: Haunted Hallways
    Vex your opponents with the Shadow Paladin, a damned monster shackled by misfortune, who works to contort the rooms of the Manor into a labyrinth of his own design. Follow the adventures of the Armored Knight as she ventures once again to fight new foes.   The Haunted Hallways introduces two new roles: the Shadow Paladin and Armored Knight. New skeletons with unique powers and gear appear, nearly doubling their strategic options. Gain over forty detailed plastic miniatures, including force walls, treasures, eggs, and webs. Add replayability with Cross-Compatibility rules for using each role in Vast: The Crystal Caverns.     ..
    23,00€
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