Zoch Verlag

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  • Ausser Rand und Band
      The assembly line conveys robot heads, legs, and torsos in three colors. Players place dice on these components. Once a robot part leaves the line, the dice deposited on them also go tumbling down. This way, the assembly line determines by dice roll which player is entitled to the respective robotic body part.   By using additional dice placed at the edge of the line, players can modify the line in order to gain advantages in the "production chain". The player who uses the "rolled-off-the-line" robot body parts to assemble as many robots as possible — and, if possible, of only one color — wins the game.   Ausser Rand & Band is a super-light family game with a highly stimulative nature, unique equipment, and non-stop playing fun.   ht..
    17,00€ 28,50€
  • Beasty Bar
    Je probeert zoveel mogelijk dieren naar het feest te sturen. Die moeten daarvoor een tijdje in een rij wachten. Omdat elk dier unieke eigenschappen heeft, verandert de volgorde in de rij nogal eens. Zo vreet een krokodil zich naar voren, pesten apen dieren weg en stapt een giraffe over het dier voor hem heen. De zebra houdt agressieve dieren tegen. Als de rij vol is, mogen de voorste 2 naar binnen, terwijl de laatste in de rij naar huis moet! Beasty Bar is een vrolijk kaartspel vol tactiek en een beetje geluk. Wie erin slaagt om de eigenschappen van zijn dieren ten volle uit te buiten, gaat het spel winnen. https://www.youtube.com/watch?v=7xFV5LzF4hg ..
  • Beasty Bar 3: Born to Be Wild
    The Beasty Bar game attracts more and more animals to the red carpet in front of the legendary bar. With Born to be Wild, it is the third time that twelve ""beasts"" show up there. The new animals add even more cunning feints, wild dynamics, comical situations, and finesse to the game.   Following the well-known rules of Beasty Bar, all the animals of the "extended customer base" can be combined. Consequently, Born to be Wild can be played as a standalone game, but also together with all the other animals from the two previous Beasty Bar games.   https://youtu.be/BuCpX_Dz9ec ..
  • Beasty Bar: New Beasts in Town
    Beasty Bar: New Beasts in Town is the first standalone expansion to the 2014 card game Beasty Bar, and it can be played either by itself or in combination with the original game, as part of a challenging two-round draft.   Twelve all-new beasts with new special powers are lining up in front of the bar. As before, it is imperative to stay at the front of the queue in order to be able to join the party. When combined with the original game, each player splits his 24 cards into two draw piles of 12 cards of his choice for two games in a row.   https://youtu.be/XceWsSi3arw   ..
  • Burg Appenzell (aka Kaaskasteel) (EN/FR)
    Kasteelheer Gregor Gonzola is niet meer. De begenadigde fijnproever heeft een enorme verzameling heerlijke kazen achtergelaten. In de loop der jaren is zelfs op de muren een kostelijke laag smeerkaas ontstaan. Zo heeft dit kasteel zich tot een paradijs voor muizen ontwikkeld. Tegenwoordig krioelen ze met honderden tegelijk door het rijk riekende gebouw. Maar er dreigt gevaar: de fundering is door kaasschimmels aangetast, waardoor sommige kaasnissen in verborgen muizenvallen veranderen. In Kaas Kasteel sturen de spelers hun muizen op pad om zo snel mogelijk een aantal verschillende kaassoorten te verzamelen. Maar dat is nog niet zo makkelijk. Het 3D speelbord bestaat uit verschillende verschuifbare lagen en zo kan het gebeuren dat een muis door een gat valt en in de gewelven van het..
  • Claro
    Claro maakt een einde aan de UNO-tony van kaartspellen. Het moeilijkste aan Claro is om een makkelijker spel te vinden. De regels zijn zo duidelijk als wat. Speel gewoon altijd een hogere kaart of een ster van dezelfde kleur. De laatste die een kaart speelt, wint. Lang verhaal kort: allemaal Claro. ..
  • Die Seher von Santiiba
    In the far reaches of Santiiba, the Valley of the Hopeful, seers ply their occult trades.   Each turn in Die Seher von Santiiba, one player rolls the five dice, which correspond with five kinds of cards. The dice have 1-3 stars on three of the sides and the numbers 4-6 on the other three sides. Each other player then secretly selects a color, whether the color they think you'll choose or the color they themselves are interested in. You then name one of the colors, and if anyone else has selected that color, they reveal this information. If the matching die shows stars, they move their seer figure on the scoring track this many spaces, and if it shows a number, they take a card of this color. You either take the die (if it shows stars) or the card, placing this object in you..
    13,00€ 22,50€
  • Kipp mir Saures (EN/FR)
    In Kipp mir Saures, three tubes are filled with dice in a tactically clever way until they dump out sweets.   In a spectacular three-dimensional rack, flavor, shape, and pack tubes are waiting to be filled with dice cubes. Once the weight of the cubes causes the tubes to tip, all the cubes tumble out. At these moments, players may grab new treats, fit candy on their cards, and pack what they've collected. The tactically clever thing to do is to use the different weights and colors of the dice in such a way that the tastiest treats arrive in their own packages.   ..
    24,00€ 36,00€
  • Mangrovia
    In Mangrovia, a light "gamer's game"/family game with a Caribbean mangrove setting, a clever role selection mechanism allows the players to choose two different bonuses/actions as well as the turn order in which they want these actions to be carried out — all by placing just one marker. Victory is achievable through a number of viable options, which guarantees high re-playability. The game is a fight over acquiring the best locations for your huts in this appealing and unspoiled landscape. If you manage to do so, you will become the rightful successor of the old chief and win the game. You gain Chief points by having the most huts (and the secondmost huts) along each of the eight divine paths monitored by the statues of Gods. Additional Chief points are earned b..
  • Manila
    Barges, freight and profits are what it's all about in Manila, a speculative contest for 3-5 players. Goods shipments, intended for transport along sea routes, are in danger of gathering dust in the warehouses or being lost at sea in a storm. While the players speculate about success and failure, the ultimate fate of the ships will be determined by the dice. https://www.youtube.com/watch?v=ykc13f7HPnw ..
  • Menara (EN)
    As a tight-knit team in Menara, players use pillars and wondrously-shaped temple floors to build a spectacularly soaring structure full of nooks and crannies. Cooperation and static skills are in demand since for each mistake in construction, you have to add another floor to the temple. A steady hand, an alert mind, and mutual assistance can help you successfully complete what seems to top out at dizzy heights... https://www.youtube.com/watch?v=KpkySN9gHr0 ..
  • Menara: Rituals and Ruins
    Rituals & Ruins, an expansion to the co-operative building game Menara, has a lot to offer: spectacular temple floors, golden columns… and then there even are tears of the gods, trying to keep players from their collective success. The crew always takes on a scenario of its choice.   As in the basic game of Menara, the temple builders gather information and seek the advice of their fellow players before each game turn. Construction plan cards specify in what way temple floors are to be equipped with columns. The new rituals create new challenges; to meet these, players need well-conceived cooperation, clever statics, and steady hands.   ----   Make your own set of rules. Choose from pre-set scenarios or mix the rules you like from a variety of ..