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  • 7 Wonders: Armada – Siracusa
    This is a promo wonder board for use with 7 Wonders: Armada.   Siracusa's wonder board resource is Glass. It has three wonder stages on both of its sides. It has the special rule that its stages can be built in any order, at the player’s choice. The wonders stages grant the following (according to the official rulesheet from the publisher, see link section):   Side A: Stage 1: The player freely moves one of their Ships, of their choice, one space upward on their Dockyard board. In addition, this step grants 1 Naval Shield. Stage 2: The player freely moves one of their Ships, of their choice, one space upward on their Dockyard board. In addition, this step grants 3 Victory Points at the end of the game. Stage 3: The player freely moves one of the..
    6,00€ 7,00€
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  • 7 Wonders: Babel
    7 Wonders: Babel includes two modules for use with the 7 Wonders base game, and they can be used individually or together in any combination with other expansions. In one half of 7 Wonders: Babel, players draft quarter-circle tiles at the start of the game prior to drafting anything else; each tile depicts a law that affects all players should it be put into play, e.g., all single resource cards provide an infinite number of resources each turn, or winners in military conflicts receive fewer points than normal. During the game, players now have an additional option when discarding a card. Instead of gaining three coins, they place one of these tiles in the next open space on a circular display; the law on this tile remains in effect until the end of the game or until it's covere..
    28,00€
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  • 7 Wonders: Cities
    7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petras and Byzantium, 3 new guild and 6 new leader cards). This expansion is more aggressive, with greatly increased interaction between players, who are still trying to score more points than anyone else. With the team rules, you can play with up to eight players, with the players divided into teams who sit next to one another so that they can kibitz and choose the cards of most use to them. The new black cards have a variety of effects, with nine cards being available in each age. Effects include: The active player gaining gold, with his neighbors also gaining a bit. Incre..
    22,00€
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  • 7 Wonders: Duel
    In many ways 7 Wonders: Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.   What's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wo..
    26,00€
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  • 7 Wonders: Duel – Pantheon (NL)
    A pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to 7 Wonders: Duel in 7 Wonders: Duel – Pantheon, with each god having its own power to help you or hinder your opponent. During Age I you collect mythology tokens — which allow you to choose which deities have a place in the Pantheon — and offering tokens, which help you court those deities. Then, during Ages II and III, you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so, you pay whatever that god or goddess demands from you in offerings, then place it next to your city. With Isis on your side, you can use a card from the discard pile to construct one of your Wonders for free. Zeus, whose nod determines what happens..
    20,50€
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  • 7 Wonders: Leaders
    7 Wonders: Leaders voegt 40 nieuwe kaarten toe aan het basisspel "7 wonders" waarvan 4 nieuwe gilden en 36 nieuwe witte "leider" kaarten. Aan het begin van het spel neemt iedere speler 4 leiders op de hand en mag er eentje spelen aan de start van elke van de drie jaren. In tegenstelling tot de andere kaarten kosten de leiders geld (geen grondstoffen). De uitbreiding bevat ook een nieuw wonder -de oude stad Rome- en 6 goud tokens voor beter geldmanagement. https://www.youtube.com/watch?v=cxf6QAAwuYg   ..
    22,00€
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  • 7 Wonders: Leaders – Louis
    Louis Armstrong is an additional leader for 7 Wonders: Leaders. It is only playable with 7 Wonders: Leaders, but may also be integrated along with the leaders of 7 Wonders: Cities.   At the end of the game, Louis gives 7 victory points minus the number of military victory tokens you have won. ..
    3,00€
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  • 7 Wonders: Wonder Pack (NL)
    As the name suggests, 7 Wonders: Wonder Pack includes new wonders for use with the 7 Wonders base game, with the wonders in question being: The Great Wall of China, with the owner being able to build the stages of this wonder in any order (since the wall is, of course, a long horizontal wonder and not a primarily vertical one) Stonehenge, with the amount of stone you have being important during its construction Abu Simbel, in which leaders can be buried and mummified for bonus points Manneken Pis, which is a revised version of the 7 Wonders: Manneken Pis wonder first released as a promotional item at Spiel 2010. https://www.youtube.com/watch?v=dVQg1acgIXI ..
    9,00€
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  • Cash 'n Guns (second edition)
    In an abandoned warehouse a gangster band is splitting its loot, but they can't agree on the split! It's time to let the guns talk and soon everyone is aiming at everyone. The richest surviving gangster wins the game! Ca$h 'n Guns helps you relive the best scenes of your favorite gangster movies. The goal is to have the more money than anyone else after eight rounds while still being alive. Each round, one player is the Boss, and he controls the pace of play. First, loot cards are revealed on the table to show what's up for grabs. Next, players load their guns by secretly selecting either a "Bang!" or a "Click! Click!" card from their hand. The Boss counts to three, and on "Three" each player points his foam gun at someone else; due to his status, the Boss can tell one player wh..
    27,50€
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  • City of Horror
    City of Horror is a backstabbing survival-horror game. As in classic zombie movies, a shambling horde is invading the city. The goal is to survive the assault. (Un)fortunately, surviving often means sacrificing some of your fellow players to the undead... Each player controls several characters with different abilities; these characters can move to various limited-capacity locations, which they can then barricade and scavenge for items and weapons. Critical situations, such as zombies breaking in and eating a character, are resolved using vote. The basic game mechanisms are the same as in Mall of Horror (also designed by Nicolas Normandon), but City of Horror differs in both materials and game play in a number of ways: the city map changes each game, twenty characters are included, they..
    39,00€
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  • Concept (NL)
    In Concept, your goal is to guess words through the association of icons. A team of two players – neighbors at the table – choose a word or phrase that the other players need to guess. Acting together, this team places pieces judiciously on the available icons on the game board. To get others to guess "milk", for example, the team might place the question mark icon (which signifies the main concept) on the liquid icon, then cubes of this color on the icons for "food/drink" and "white". For a more complicated concept, such as "Leonardo DiCaprio", the team can use the main concept and its matching cubes to clue players into the hidden phrase being an actor or director, while then using sub-concept icons and their matching cubes to gives clues to particular movies in which DiCaprio sta..
    29,00€
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  • Concept Kids: Dieren
    Concept Kids Dieren is de kids versie van Concept die geschikt is voor kinderen vanaf 4 jaar oud. Dit spel is een coöperatief spel, waarbij je niet tegen elkaar, maar met elkaar speelt.    Gebruik de iconen op het spelbord om andere familieleden zoveel mogelijk dieren te laten raden en samen te winnen. Zo kun je bijvoorbeeld op zoek zijn naar een oranje dier met strepen, die in de jungle woont en een vleeseter is. Kunnen jullie raden dat het om een tijger gaat? Nadat je 12 dieren geraden hebt, bepaal je je totaalscore en probeer je deze score steeds weer te verbeteren!   Je kind leert niet alleen allerlei nieuwe dingen over dieren, maar leert deze ook te omschrijven aan de hand van de kenmerken en te raden welk dier aan de kenmerken voldoet. Erg leerzaam d..
    24,00€
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