Blood Rage: Gods of Asgard

Uitgever: CMON Limited
Boardgamegeek Score: 7.66 (2763 votes)
Boardgamegeek Rank: Not Ranked
EAN: 8435407608801
Link naar Boardgamegeek: Klik hier
Beschikbaarheid:
Out Of Stock
Prijs: 28,50€
Bij een bestelling van 100€ betaalt u: 25.65 €
Eigenschappen
Aantal Spelers Aantal Spelers 2:3:4
Leeftijd Leeftijd 13
Speelduur Speelduur 75
Jaar van eerste uitgave Jaar van eerste uitgave 2015
Type Type Uitbreiding
Taal Taal Engels
Taalafhankelijkheid Taalafhankelijkheid Beperkt taalafhankelijk
Geavanceerd zoeken
Spelmechanisme Spelmechanisme Gebied controleren/beïnvloeden:Area Movement:Kaarten trekken:Gelijktijdig acties kiezen:Variabele spelerskrachten
Auteur Auteur Eric M. Lang
Categorie Categorie Fantasy

The Gods of Ásgard expansion:

Only two gods will be part of each game session. Randomly draw two god cards and place them next to the board so all players can see their powers. At the end of the initial setup, shuffle the Ragnarök tokens that are not on the board or on the Age Track and draw two of them. Look at the names of the two provinces listed on the tokens and place each god figure in one of them (these Ragnarök tokens are then put aside).

Each god's ability is always in effect, changing the rules of the province they're in. The rest of the provinces are not affected. After a player attempts to pillage a province containing a god figure, whether he succeeds in the pillaging or not, he must then move the god to a different unpillaged province that does not contain a god figure. So the two gods can never occupy the same province, and they never go to a pillaged or destroyed province.

At the beginning of the 2nd and 3rd Ages, the two gods are again placed in random provinces, determined by drawing 2 unused Ragnarök tokens.

The combination of the two gods used in each game creates a unique texture to that session. They affect draft choices and influence the flow of the battles. Will your try to benefit from a god's power again and again by moving him where you want and always pillaging his province? Or will you do your best to neutralize him by pillaging around his province? Perhaps you'll want to attempt a hopeless pillage on his province just to move him onto another province where he will hinder another player's plans. They add a whole new layer to the game, without adding hardly any complexity to the rules.

The miniatures each come with a tarot-sized God card.

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