Asmadi Games

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  • Aegean Sea
    Adventure through the 220 islands of the Aegean Sea in a game in which every card can be an island, or one of the boats, temples, goods, and peoples occupying it. Your ultimate goal is to acquire goods and bring them back to your home island — but of course, all your opponents are trying to do the same!   Aegean Sea comes with five different decks representing the Athenians, Spartans, Cretans, Rhodians, and Ephesians. Every card in the game is a unique island in the Aegean, with unique game text. Islands are placed face-up in the middle of the table, and other cards can be tucked underneath to represent boats, temples, goods, and populace (under the left, top, right, bottom edges).   Boats let you transport goods. Population lets you have plurality at islands, ..
    36,00€
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  • Innovation
    This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well! To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory! https://www.youtube.com/watch?v=aecFUhjJZN4 ..
    25,50€
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  • Innovation: Artifacts of History ‐ Third Edition
    Artifacts of History is the fourth expansion to Innovation. Artifacts of History features unique artifacts from the ages, such as the Declaration of Independence. These cards feature very powerful dogma effects, but are difficult to wield.   Artifacts of History is simpler than the other expansions released to date, Unlike the other expansions, there are no major new mechanics on the cards. Instead, the new artifact cards are difficult to acquire but have very powerful effects. The artifacts are especially good for players who are behind.   There are a few minor new mechanics. One is the compel effect. This effect is similar to the demand effect of the base game, except that it affects players who have more icons of a given type rather than fewer. ..
    19,00€
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  • Innovation: Cities of Destiny ‐ Third Edition
    With Innovation: Cities of Destiny, the third expansion for the card game Innovation, players can now add cities to their civilization-building efforts. Unlike previous base game and expansion cards, which each featured three icons and a text ability, cards in Cities feature six icons that can provide you with extra actions, icons, and achievements.   Innovation: Cities of Destiny is played with the base game and can be combined with any or all of the previous expansions. ..
    23,00€
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  • Innovation: Echoes of the Past ‐ Third Edition
    Innovation: Echoes of the Past is an expansion for Carl Chudyk's Innovation, released in 2010, that mirrors the construction of the earlier game as both include 110 cards, 105 cards that are divided into different decks (labeled age 1 to age 10) and five cards that show special achievements that can be claimed. The expansion's 110 cards are all new.   In loose terms, Innovation is a Civilization-style game in which players first have access to low-powered cards in age 1, then build up to more powerful cards in later ages, stacking new acquisitions on old to build the strength of their holdings. Players meld cards, score points and take special actions (called "dogma actions") unique to their cards in play in order to claim achievements. The first player to claim 4-6 achieve..
    23,50€
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  • Innovation: Figures in the Sand ‐ Third edition
    Innovation: Figures in the Sand, an expansion for Carl Chudyk's Innovation, breaks from the format of that game by providing players with recognizable figures from history (instead of new inventions or concepts) with those figures showing up on your table to help you — or maybe your opponent — win the game. Historical figures tend to be somewhat fickle.   Figures includes 105 figure cards, with the cards being similar to Innovation cards in that they're divided into ten ages with five colors of cards in each age. Instead of including a dogma power that players can use on their turn, each card in Figures has a karma that changes the game in some way. Karmas might take effect when you meld a card, when you're counting icons to determine whether you can share an action, or whe..
    20,00€
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  • Mottainai Mini
    "Mottainai" (pronounced mot/tai/nai or like the English words mote-tie-nigh) means "Don't waste", or "Every little thing has a soul". In the game Mottainai, a successor in the Glory to Rome line, you use your cards for many purposes. Each player is an acolyte in a temple who performs tasks, collects materials, and sells or completes works for visitors. Every card can be each of these three things.   You choose tasks to allow you to perform actions, keeping in mind that other players will get to follow up on your task on their next turn. Clever planning and combining of your works' special abilities is key, as is managing which materials you sell.   Mottainai is a quick, but deep, game experience.   https://youtu.be/SwRTPNMHzBM ..
    19,00€
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  • Mottainai: Deluxe
    "Mottainai" (pronounced mot/tai/nai) means "Don't waste", or "Every little thing has a soul". In the game Mottainai, a successor in the Glory to Rome line, you use your cards for many purposes. Each player is a monk in a temple who performs tasks, collects materials, and sells or completes works for visitors. Every card can be each of these three things. You choose tasks to allow you to perform actions, keeping in mind that other players will get to follow up on your task on their next turn. Clever planning and combining of your works' special abilities is key, as is managing which materials you sell. Mottainai is a deep, but quick, game experience. www.youtube.com/watch?v=SwRTPNMHzBM ..
    26,50€
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  • Mottainai: Wutai Mountain
    Mottainai: Wutai Mountain, an expansion for Mottainai that you need only one copy of regardless of player count, is a deck of "Om" works. Each such work can gather its own set of helpers, materials, and sales tucked underneath it, and it has a special ability that grants benefits based on those cards. Expect even more exciting and powerful combinations!   https://youtu.be/Kz6mlxxPvrQ ..
    18,00€
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  • One Deck Dungeon
    One Deck Dungeon is a card game "roguelike" — a dungeon delve that is different every time, difficult to survive, with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card, though, depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card, you claim it as either experience, an item, or a skill, tucking it under the appropriate side of your character card to show its benefits.   The longer you take exploring the dungeon, the deeper you'll delve, and the difficulty will scale up quickly! If you make it far enough, you'll have to fight the dungeon boss. Survive, and you'll be a legend!   One Deck Dungeon is designed for 1-2 players. With multiple s..
    25,50€
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  • One Deck Dungeon: Abyssal Depths
    New and dangerous Fiends have appeared, and now make every dungeon even more of a challenge to conquer! In this expansion to One Deck Dungeon, new Fiend cards will harass you from the moment you step foot on the first floor right up until you face the boss. Each fiend has its own unique effects, and you'll have to divert some of your valuable dice to combat its threats during every encounter. It's not all bad news though - every time you push back the fiend, you'll gain a valuable point of healing and a heroic die.   ..
    9,50€
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  • One Deck Dungeon: Forest of Shadows
    One Deck Dungeon is a card game "roguelike" — a dungeon delve that is different every time, difficult to survive, with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card, you claim it as either experience, an item, or a skill, tucking it under the appropriate side of your character card to show its benefits. The longer you take exploring the dungeon, the deeper you'll delve, and the difficulty will scale up quickly! If you make it far enough, you'll have to fight the dungeon boss. Survive, and you'll be a legend! One Deck Dungeon: Forest of Shadows is a standalone expansion for One Deck Dungeo..
    29,00€
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