Vind je perfecte spel...

Filter prijs:
Aantal Spelers
Jaar van eerste uitgave
Geavanceerd zoeken
Sorteren op:
Aantal weergegeven:
Weergave: Lijst Rooster
  • Dobble
    Dobble is een observatie - en snelheidspel waarbij alle spelers gelijktijdig spelen.  Er zijn 55 kaarten waarop steeds 8 symbolen afgebeeld staan. Je kunt vijf spelvariaties spelen met Dobble. Welke spelversie je ook speelt, je moet steeds proberen om als eerste het identieke symbool tussen twee kaarten te vinden en te benoemen. Vervolgens mag je een kaart nemen, een kaart plaatsen of een kaart afleggen volgens de regels van de verschillende mini-spelletjes die je kan spelen. Zie jij als eerste het identieke symbool?  Het belangrijkste met dit spel is dat je je amuseert!   Inhoud van Dobble: • 55 kaarten  • 5 kaarten met de spelregels   ..
  • Mysterium: Secrets and Lies
    Mysterium: Secrets & Lies consists of six new characters, six new locations, six new items, and 18 story cards. This latter group of cards can replace the object cards in the game, with each card representing one way in which the ghost died. Now instead of trying to get each investigator to identify an object — a singular item that wouldn't have much nuance to it — the ghost must instead use the dream cards to convey the story of their demise, something far more challenging. ..
  • Codenames: bonuskaarten 2016 [NL]
    Limited edition set bonuskaarten voor Codenames ..
  • Codenames Duet [NL]
    Jij en je partner zijn op een geheime missie in een drukke stad. Je moeten contact maken met 15 spionnen en de vijandelijke huurmoordenaars ontwijken. Jij weet met welke spionnen je partner veilig kan contacteren. Jouw partner weet dat voor jou. Geef elkaar aanwijzingen van één woord die op meerdere woorden slaan en probeer om alle spionnen te vinden, voordat de tijd op is. Codenames Duet is een coöperatief spel voor twee (of meer) spelers. ..
  • Strike [Franse Versie]
    The game consists of an "arena" (the game box with an insert) and lots of dice. The goal is to be the last player who still has dice. At the beginning, one die is in the arena. The active player throws another die into the arena. If both dice now show the same number, the player must take them out and end the turn. If not, the player can decide to throw in another die (possibly trying to overturn other dice) or end his/her turn. A die which shows the X face is removed from the game, as is any die which falls out of the arena. A player who holds no more dice is eliminated from the game. The last player who still has dice is the winner.   ..
  • Dixit 8: Harmonies
    Delve even deeper into the imagination with the newest expansion for the smash hit Dixit with Dixit: Harmonies! This latest expansion incorporates the unique and powerful art of Paul Echegoyen to push players’ imaginations even further, challenging them like only the game of Dixit can do. Fully compatible with the base Dixit game and every other expansion, these 84 new image cards expand upon the replayability and joy that the game of Dixit is known for. ..
  • That's a Question!
    The party game That's a Question!, takes the familiar format of challenging others with questions, then voting on what they'll say. In more detail, each player has a hand of hexagonal cards, with words or phrases in three color blocks on the card. On a turn, you choose a player that has a token in front of them, take that token, then present them with a question by choosing one of the three question prompts (which are all color-coded), then choosing two cards from your hand and adding the properly-colored section of those cards to the question. A sample question: "What would you miss more if it ceases to exist: Facebook or doors?" That player secretly votes on A or B, while everyone else but the questioner secretly votes A or B depending on how they think the person will answer..
  • Sheriff of Nottingham: Merry Men
    Sheriff of Nottingham: Merry Men contains five modules that can be added to the base game, as well as the option of including a sixth player. The five modules are: Deputies: In six player games, you may use two Deputies instead of a single Sheriff. Here, both deputies must decide to search bags or let people pass, and they will share the punishments and rewards. If a deputy disagrees with the other and searches a bag, they will receive the punishment or reward by themselves. Merry Men: Adds new illegal goods in the form of 'merry men' characters. If they are successfully smuggled in, players will reveal it and activate its special ability. Black Market: Adds three sets of bonus cards that display illegal goods. The first player who success..
  • Tortuga 1667
    The year is 1667 and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you’ve talked your crewmates into working together to steal all of its treasure. What you haven’t told your fellow pirates is that you have no intentions on sharing the treasure once you have it. Your crewmates have told you that they share your loyalty and that they’ll help you maroon the greedy pirates on your ship to the rocky island of Tortuga. But you’ve seen your friends’ loaded pistols and heard their whisperings of a mutiny. You know that nobody can be trusted. Tortuga is all about the interactions you have with the other players. In some cases, such as when you and your shipmates are attacking the Spanish Galleon, you need to rely on your enemies in order to ..
  • One Night Ultimate Alien
    One Night Ultimate Alien is similar to other One Night Ultimate... titles in that players each secretly take a role as part of a team, but this time the roles all relate to aliens. One Night Ultimate Alien can be combined with any other One Night Ultimate... game.   ..
  • Cards Against Humanity [UK Version]
    "A party game for horrible people." Play begins with a judge, known as the "Card Czar", choosing a black question or fill-in-the-blank card from the top of the deck and showing it to all players. Each player holds a hand of ten white answer cards at the beginning of each round, and passes a card (sometimes two) to the Card Czar, face-down, representing their answer to the question on the card. The card czar determines which answer card(s) are funniest in the context of the question or fill-in-the-blank card. The player who submitted the chosen card(s) is given the question card to represent an "Awesome Point", and then the player to the left of the new Card Czar becomes the new Czar for the next round. Play continues until the players agree to stop, at which point the player with th..
  • A Fake Artist Goes to New York
    Fake Artist Goes to New York – is a party game for 5-10 players. Players take turns being the Question Master, whose role is to set a category, write a word within that category on dry erase cards, and hand those out to other players as artists. At the same time, one player will have only an "X" written on his card. He is the fake artist! Players will then go around the table twice, drawing one contiguous stroke each on a paper to draw the word established by the Question Master, then guess who the fake artist is. If the fake artist is not caught, both the fake artist and the Question Master earn points; if the fake artist is caught and cannot guess what the word is, the artists earn points.   ..
U betaalt geen extra kosten Snelle en veilige betaling Verzending naar Nederland met PostNL Verzending in België met bPost Geniet van mooie kortingen! Snelle en veilige betaling U kan uw bestelling afhalen in Ninove Alle spellen onmiddellijk beschikbaar uit stock